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D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW structure

Describes the video decoder's output-view state.

Syntax


typedef struct _D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW {
  D3D10DDI_HRESOURCE hDrvResource;
  GUID               DecodeProfile;
  UINT               MipSlice;
  UINT               FirstArraySlice;
  UINT               ArraySize;
} D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW, *PD3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW;

Members

hDrvResource

A handle to the video decoder output resource.

DecodeProfile

The decode profile to be used in conjunction with the encryption.

MipSlice

The identifier of the MIP-map slice.

FirstArraySlice

The identifier of the first array slice.

ArraySize

The number of array slices for the texture.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3d10umddi.h (include D3d10umddi.h)

 

 

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