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ID2D1Device::CreateDeviceContext method

Creates a new device context from a Direct2D device.

Syntax


HRESULT CreateDeviceContext(
  D2D1_DEVICE_CONTEXT_OPTIONS options,
  [out]  const ID2D1DeviceContext **deviceContext
);

Parameters

options

Type: D2D1_DEVICE_CONTEXT_OPTIONS

The options to be applied to the created device context.

deviceContext [out]

Type: const ID2D1DeviceContext**

When this method returns, contains the address of a pointer to the new device context.

Return value

Type: HRESULT

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Remarks

The new device context will not have a selected target bitmap. The caller must create and select a bitmap as the target surface of the context.

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1_1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1Device
ID2D1DeviceContext
ID2D1DeviceContext::SetTargetSurface

 

 

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