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D2D1_MAPPED_RECT structure

Describes mapped memory from the ID2D1Bitmap1::Map API.

Syntax


typedef struct D2D1_MAPPED_RECT {
  UINT32 pitch;
  BYTE   *bits;
} D2D1_MAPPED_RECT, *PD2D1_MAPPED_RECT;

Members

pitch

The size in bytes of an individual scanline in the bitmap.

bits

The data inside the bitmap.

Remarks

The mapped rectangle is used to map a rectangle into the caller's address space.

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2D1_1.h

Type library

D2D1.lib

See also

ID2D1Bitmap1::Map

 

 

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