grid::tile Method
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Creates a tiled_grid object that has the specified tile extents. The overload used must match the rank of this grid object.
template < int _D0 > tiled_grid<_D0> tile() const ; template < int _D0, int _D1 > tiled_grid<_D0, _D1> tile() const ; template < int _D0, int _D1, int _D2 > tiled_grid<_D0, _D1, _D2> tile() const ;