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MF_CAPTURE_ENGINE_D3D_MANAGER attribute

Sets a pointer to the DXGI Device Manager on the capture engine.

Data type

IUnknown*

Remarks

The value of this attribute is a pointer to the IMFDXGIDeviceManager interface. This attribute enables the capture engine to allocate video frames using DXGI surfaces, and to use hardware acceleration for decoding and video processing.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Mfcaptureengine.h

See also

Capture Engine Attributes
IMFCaptureEngine::Initialize

 

 

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