LinkedList(T) Class (System.Collections.Generic)

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.NET Framework Class Library
LinkedList<T> Class

Represents a doubly linked list.

Inheritance Hierarchy

System.Object
  System.Collections.Generic.LinkedList<T>

Namespace:  System.Collections.Generic
Assembly:  System (in System.dll)
Syntax

Visual Basic
<SerializableAttribute> _
<ComVisibleAttribute(False)> _
Public Class LinkedList(Of T) _
	Implements ICollection(Of T), IEnumerable(Of T),  _
	ICollection, IEnumerable, ISerializable, IDeserializationCallback
C#
[SerializableAttribute]
[ComVisibleAttribute(false)]
public class LinkedList<T> : ICollection<T>, 
	IEnumerable<T>, ICollection, IEnumerable, ISerializable, IDeserializationCallback

Visual C++
[SerializableAttribute]
[ComVisibleAttribute(false)]
generic<typename T>
public ref class LinkedList : ICollection<T>, 
	IEnumerable<T>, ICollection, IEnumerable, ISerializable, IDeserializationCallback
F#
[<SerializableAttribute>]
[<ComVisibleAttribute(false)>]
type LinkedList<'T> =  
    class
        interface ICollection<'T>
        interface IEnumerable<'T>
        interface ICollection
        interface IEnumerable
        interface ISerializable
        interface IDeserializationCallback
    end

Type Parameters

T

Specifies the element type of the linked list.

The LinkedList<T> type exposes the following members.

Constructors

  Name Description
Public method Supported by the XNA Framework Supported by Portable Class Library LinkedList<T>() Initializes a new instance of the LinkedList<T> class that is empty.
Public method Supported by the XNA Framework Supported by Portable Class Library LinkedList<T>(IEnumerable<T>) Initializes a new instance of the LinkedList<T> class that contains elements copied from the specified IEnumerable and has sufficient capacity to accommodate the number of elements copied.
Protected method LinkedList<T>(SerializationInfo, StreamingContext) Initializes a new instance of the LinkedList<T> class that is serializable with the specified SerializationInfo and StreamingContext.
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Properties

  Name Description
Public property Supported by the XNA Framework Supported by Portable Class Library Count Gets the number of nodes actually contained in the LinkedList<T>.
Public property Supported by the XNA Framework Supported by Portable Class Library First Gets the first node of the LinkedList<T>.
Public property Supported by the XNA Framework Supported by Portable Class Library Last Gets the last node of the LinkedList<T>.
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Methods

  Name Description
Public method Supported by the XNA Framework Supported by Portable Class Library AddAfter(LinkedListNode<T>, LinkedListNode<T>) Adds the specified new node after the specified existing node in the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddAfter(LinkedListNode<T>, T) Adds a new node containing the specified value after the specified existing node in the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddBefore(LinkedListNode<T>, LinkedListNode<T>) Adds the specified new node before the specified existing node in the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddBefore(LinkedListNode<T>, T) Adds a new node containing the specified value before the specified existing node in the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddFirst(T) Adds a new node containing the specified value at the start of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddFirst(LinkedListNode<T>) Adds the specified new node at the start of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddLast(T) Adds a new node containing the specified value at the end of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library AddLast(LinkedListNode<T>) Adds the specified new node at the end of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library Clear Removes all nodes from the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library Contains Determines whether a value is in the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library CopyTo Copies the entire LinkedList<T> to a compatible one-dimensional Array, starting at the specified index of the target array.
Public method Supported by the XNA Framework Supported by Portable Class Library Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Supported by the XNA Framework Supported by Portable Class Library Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Find Finds the first node that contains the specified value.
Public method Supported by the XNA Framework Supported by Portable Class Library FindLast Finds the last node that contains the specified value.
Public method Supported by the XNA Framework Supported by Portable Class Library GetEnumerator Returns an enumerator that iterates through the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetObjectData Implements the System.Runtime.Serialization.ISerializable interface and returns the data needed to serialize the LinkedList<T> instance.
Public method Supported by the XNA Framework Supported by Portable Class Library GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method Supported by the XNA Framework Supported by Portable Class Library MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method OnDeserialization Implements the System.Runtime.Serialization.ISerializable interface and raises the deserialization event when the deserialization is complete.
Public method Supported by the XNA Framework Supported by Portable Class Library Remove(T) Removes the first occurrence of the specified value from the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library Remove(LinkedListNode<T>) Removes the specified node from the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library RemoveFirst Removes the node at the start of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library RemoveLast Removes the node at the end of the LinkedList<T>.
Public method Supported by the XNA Framework Supported by Portable Class Library ToString Returns a string that represents the current object. (Inherited from Object.)
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Extension Methods

  Name Description
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Aggregate<T>(Func<T, T, T>) Overloaded. Applies an accumulator function over a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Aggregate<T, TAccumulate>(TAccumulate, Func<TAccumulate, T, TAccumulate>) Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Aggregate<T, TAccumulate, TResult>(TAccumulate, Func<TAccumulate, T, TAccumulate>, Func<TAccumulate, TResult>) Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value, and the specified function is used to select the result value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library All<T> Determines whether all elements of a sequence satisfy a condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Any<T>() Overloaded. Determines whether a sequence contains any elements. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Any<T>(Func<T, Boolean>) Overloaded. Determines whether any element of a sequence satisfies a condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library AsEnumerable<T> Returns the input typed as IEnumerable<T>. (Defined by Enumerable.)
Public Extension Method AsParallel() Overloaded. Enables parallelization of a query. (Defined by ParallelEnumerable.)
Public Extension Method AsParallel<T>() Overloaded. Enables parallelization of a query. (Defined by ParallelEnumerable.)
Public Extension Method Supported by Portable Class Library AsQueryable() Overloaded. Converts an IEnumerable to an IQueryable. (Defined by Queryable.)
Public Extension Method Supported by Portable Class Library AsQueryable<T>() Overloaded. Converts a generic IEnumerable<T> to a generic IQueryable<T>. (Defined by Queryable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Decimal>) Overloaded. Computes the average of a sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Nullable<Decimal>>) Overloaded. Computes the average of a sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Double>) Overloaded. Computes the average of a sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Nullable<Double>>) Overloaded. Computes the average of a sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Int32>) Overloaded. Computes the average of a sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Nullable<Int32>>) Overloaded. Computes the average of a sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Int64>) Overloaded. Computes the average of a sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Nullable<Int64>>) Overloaded. Computes the average of a sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Single>) Overloaded. Computes the average of a sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Average<T>(Func<T, Nullable<Single>>) Overloaded. Computes the average of a sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Cast<TResult> Casts the elements of an IEnumerable to the specified type. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Concat<T> Concatenates two sequences. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Contains<T>(T) Overloaded. Determines whether a sequence contains a specified element by using the default equality comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Contains<T>(T, IEqualityComparer<T>) Overloaded. Determines whether a sequence contains a specified element by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Count<T>() Overloaded. Returns the number of elements in a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Count<T>(Func<T, Boolean>) Overloaded. Returns a number that represents how many elements in the specified sequence satisfy a condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library DefaultIfEmpty<T>() Overloaded. Returns the elements of the specified sequence or the type parameter's default value in a singleton collection if the sequence is empty. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library DefaultIfEmpty<T>(T) Overloaded. Returns the elements of the specified sequence or the specified value in a singleton collection if the sequence is empty. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Distinct<T>() Overloaded. Returns distinct elements from a sequence by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Distinct<T>(IEqualityComparer<T>) Overloaded. Returns distinct elements from a sequence by using a specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ElementAt<T> Returns the element at a specified index in a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ElementAtOrDefault<T> Returns the element at a specified index in a sequence or a default value if the index is out of range. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Except<T>(IEnumerable<T>) Overloaded. Produces the set difference of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Except<T>(IEnumerable<T>, IEqualityComparer<T>) Overloaded. Produces the set difference of two sequences by using the specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library First<T>() Overloaded. Returns the first element of a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library First<T>(Func<T, Boolean>) Overloaded. Returns the first element in a sequence that satisfies a specified condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library FirstOrDefault<T>() Overloaded. Returns the first element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library FirstOrDefault<T>(Func<T, Boolean>) Overloaded. Returns the first element of the sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey>(Func<T, TKey>) Overloaded. Groups the elements of a sequence according to a specified key selector function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>) Overloaded. Groups the elements of a sequence according to a specified key selector function and compares the keys by using a specified comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>) Overloaded. Groups the elements of a sequence according to a specified key selector function and projects the elements for each group by using a specified function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TResult>(Func<T, TKey>, Func<TKey, IEnumerable<T>, TResult>) Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>) Overloaded. Groups the elements of a sequence according to a key selector function. The keys are compared by using a comparer and each group's elements are projected by using a specified function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TResult>(Func<T, TKey>, Func<TKey, IEnumerable<T>, TResult>, IEqualityComparer<TKey>) Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The keys are compared by using a specified comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TElement, TResult>(Func<T, TKey>, Func<T, TElement>, Func<TKey, IEnumerable<TElement>, TResult>) Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The elements of each group are projected by using a specified function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupBy<T, TKey, TElement, TResult>(Func<T, TKey>, Func<T, TElement>, Func<TKey, IEnumerable<TElement>, TResult>, IEqualityComparer<TKey>) Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. Key values are compared by using a specified comparer, and the elements of each group are projected by using a specified function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupJoin<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, IEnumerable<TInner>, TResult>) Overloaded. Correlates the elements of two sequences based on equality of keys and groups the results. The default equality comparer is used to compare keys. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library GroupJoin<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, IEnumerable<TInner>, TResult>, IEqualityComparer<TKey>) Overloaded. Correlates the elements of two sequences based on key equality and groups the results. A specified IEqualityComparer<T> is used to compare keys. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Intersect<T>(IEnumerable<T>) Overloaded. Produces the set intersection of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Intersect<T>(IEnumerable<T>, IEqualityComparer<T>) Overloaded. Produces the set intersection of two sequences by using the specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Join<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, TInner, TResult>) Overloaded. Correlates the elements of two sequences based on matching keys. The default equality comparer is used to compare keys. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Join<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, TInner, TResult>, IEqualityComparer<TKey>) Overloaded. Correlates the elements of two sequences based on matching keys. A specified IEqualityComparer<T> is used to compare keys. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Last<T>() Overloaded. Returns the last element of a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Last<T>(Func<T, Boolean>) Overloaded. Returns the last element of a sequence that satisfies a specified condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library LastOrDefault<T>() Overloaded. Returns the last element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library LastOrDefault<T>(Func<T, Boolean>) Overloaded. Returns the last element of a sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library LongCount<T>() Overloaded. Returns an Int64 that represents the total number of elements in a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library LongCount<T>(Func<T, Boolean>) Overloaded. Returns an Int64 that represents how many elements in a sequence satisfy a condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>() Overloaded. Returns the maximum value in a generic sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Decimal>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Decimal value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Nullable<Decimal>>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Decimal value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Double>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Double value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Nullable<Double>>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Double value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Int32>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int32 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Nullable<Int32>>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int32 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Int64>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int64 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Nullable<Int64>>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int64 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Single>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Single value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T>(Func<T, Nullable<Single>>) Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Single value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Max<T, TResult>(Func<T, TResult>) Overloaded. Invokes a transform function on each element of a generic sequence and returns the maximum resulting value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>() Overloaded. Returns the minimum value in a generic sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Decimal>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Decimal value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Nullable<Decimal>>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Decimal value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Double>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Double value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Nullable<Double>>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Double value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Int32>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int32 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Nullable<Int32>>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int32 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Int64>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int64 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Nullable<Int64>>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int64 value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Single>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Single value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T>(Func<T, Nullable<Single>>) Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Single value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Min<T, TResult>(Func<T, TResult>) Overloaded. Invokes a transform function on each element of a generic sequence and returns the minimum resulting value. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library OfType<TResult> Filters the elements of an IEnumerable based on a specified type. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library OrderBy<T, TKey>(Func<T, TKey>) Overloaded. Sorts the elements of a sequence in ascending order according to a key. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library OrderBy<T, TKey>(Func<T, TKey>, IComparer<TKey>) Overloaded. Sorts the elements of a sequence in ascending order by using a specified comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library OrderByDescending<T, TKey>(Func<T, TKey>) Overloaded. Sorts the elements of a sequence in descending order according to a key. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library OrderByDescending<T, TKey>(Func<T, TKey>, IComparer<TKey>) Overloaded. Sorts the elements of a sequence in descending order by using a specified comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Reverse<T> Inverts the order of the elements in a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Select<T, TResult>(Func<T, TResult>) Overloaded. Projects each element of a sequence into a new form. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Select<T, TResult>(Func<T, Int32, TResult>) Overloaded. Projects each element of a sequence into a new form by incorporating the element's index. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SelectMany<T, TResult>(Func<T, IEnumerable<TResult>>) Overloaded. Projects each element of a sequence to an IEnumerable<T> and flattens the resulting sequences into one sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SelectMany<T, TResult>(Func<T, Int32, IEnumerable<TResult>>) Overloaded. Projects each element of a sequence to an IEnumerable<T>, and flattens the resulting sequences into one sequence. The index of each source element is used in the projected form of that element. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SelectMany<T, TCollection, TResult>(Func<T, Int32, IEnumerable<TCollection>>, Func<T, TCollection, TResult>) Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. The index of each source element is used in the intermediate projected form of that element. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SelectMany<T, TCollection, TResult>(Func<T, IEnumerable<TCollection>>, Func<T, TCollection, TResult>) Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SequenceEqual<T>(IEnumerable<T>) Overloaded. Determines whether two sequences are equal by comparing the elements by using the default equality comparer for their type. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SequenceEqual<T>(IEnumerable<T>, IEqualityComparer<T>) Overloaded. Determines whether two sequences are equal by comparing their elements by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Single<T>() Overloaded. Returns the only element of a sequence, and throws an exception if there is not exactly one element in the sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Single<T>(Func<T, Boolean>) Overloaded. Returns the only element of a sequence that satisfies a specified condition, and throws an exception if more than one such element exists. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SingleOrDefault<T>() Overloaded. Returns the only element of a sequence, or a default value if the sequence is empty; this method throws an exception if there is more than one element in the sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SingleOrDefault<T>(Func<T, Boolean>) Overloaded. Returns the only element of a sequence that satisfies a specified condition or a default value if no such element exists; this method throws an exception if more than one element satisfies the condition. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Skip<T> Bypasses a specified number of elements in a sequence and then returns the remaining elements. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SkipWhile<T>(Func<T, Boolean>) Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library SkipWhile<T>(Func<T, Int32, Boolean>) Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. The element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Decimal>) Overloaded. Computes the sum of the sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Nullable<Decimal>>) Overloaded. Computes the sum of the sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Double>) Overloaded. Computes the sum of the sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Nullable<Double>>) Overloaded. Computes the sum of the sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Int32>) Overloaded. Computes the sum of the sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Nullable<Int32>>) Overloaded. Computes the sum of the sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Int64>) Overloaded. Computes the sum of the sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Nullable<Int64>>) Overloaded. Computes the sum of the sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Single>) Overloaded. Computes the sum of the sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Sum<T>(Func<T, Nullable<Single>>) Overloaded. Computes the sum of the sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Take<T> Returns a specified number of contiguous elements from the start of a sequence. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library TakeWhile<T>(Func<T, Boolean>) Overloaded. Returns elements from a sequence as long as a specified condition is true. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library TakeWhile<T>(Func<T, Int32, Boolean>) Overloaded. Returns elements from a sequence as long as a specified condition is true. The element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToArray<T> Creates an array from a IEnumerable<T>. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToDictionary<T, TKey>(Func<T, TKey>) Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToDictionary<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>) Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function and key comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToDictionary<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>) Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to specified key selector and element selector functions. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToDictionary<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>) Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function, a comparer, and an element selector function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToList<T> Creates a List<T> from an IEnumerable<T>. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToLookup<T, TKey>(Func<T, TKey>) Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToLookup<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>) Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function and key comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToLookup<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>) Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to specified key selector and element selector functions. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library ToLookup<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>) Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function, a comparer and an element selector function. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Union<T>(IEnumerable<T>) Overloaded. Produces the set union of two sequences by using the default equality comparer. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Union<T>(IEnumerable<T>, IEqualityComparer<T>) Overloaded. Produces the set union of two sequences by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Where<T>(Func<T, Boolean>) Overloaded. Filters a sequence of values based on a predicate. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework Supported by Portable Class Library Where<T>(Func<T, Int32, Boolean>) Overloaded. Filters a sequence of values based on a predicate. Each element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension Method Zip<T, TSecond, TResult> Applies a specified function to the corresponding elements of two sequences, producing a sequence of the results. (Defined by Enumerable.)
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Explicit Interface Implementations

  Name Description
Explicit interface implemetation Private method Supported by the XNA Framework Supported by Portable Class Library ICollection<T>.Add Adds an item at the end of the ICollection<T>.
Explicit interface implemetation Private method Supported by the XNA Framework Supported by Portable Class Library ICollection.CopyTo Copies the elements of the ICollection to an Array, starting at a particular Array index.
Explicit interface implemetation Private property Supported by the XNA Framework Supported by Portable Class Library ICollection<T>.IsReadOnly Gets a value indicating whether the ICollection<T> is read-only.
Explicit interface implemetation Private property Supported by the XNA Framework Supported by Portable Class Library ICollection.IsSynchronized Gets a value indicating whether access to the ICollection is synchronized (thread safe).
Explicit interface implemetation Private property Supported by the XNA Framework Supported by Portable Class Library ICollection.SyncRoot Gets an object that can be used to synchronize access to the ICollection.
Explicit interface implemetation Private method Supported by the XNA Framework Supported by Portable Class Library IEnumerable<T>.GetEnumerator Returns an enumerator that iterates through a collection.
Explicit interface implemetation Private method Supported by the XNA Framework Supported by Portable Class Library IEnumerable.GetEnumerator Returns an enumerator that iterates through the linked list as a collection.
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Remarks

LinkedList<T> is a general-purpose linked list. It supports enumerators and implements the ICollection interface, consistent with other collection classes in the .NET Framework.

LinkedList<T> provides separate nodes of type LinkedListNode<T>, so insertion and removal are O(1) operations.

You can remove nodes and reinsert them, either in the same list or in another list, which results in no additional objects allocated on the heap. Because the list also maintains an internal count, getting the Count property is an O(1) operation.

Each node in a LinkedList<T> object is of the type LinkedListNode<T>. Because the LinkedList<T> is doubly linked, each node points forward to the Next node and backward to the Previous node.

Lists that contain reference types perform better when a node and its value are created at the same time. LinkedList<T> accepts null as a valid Value property for reference types and allows duplicate values.

If the LinkedList<T> is empty, the First and Last properties contain null.

The LinkedList<T> class does not support chaining, splitting, cycles, or other features that can leave the list in an inconsistent state. The list remains consistent on a single thread. The only multithreaded scenario supported by LinkedList<T> is multithreaded read operations.

Examples

The following code example demonstrates many features of the LinkedList<T> class.

Visual Basic

Imports System
Imports System.Text
Imports System.Collections.Generic
Public Class Example

    Public Shared Sub Main()
        ' Create the link list.
        Dim words() As String = {"the", "fox", _
            "jumped", "over", "the", "dog"}
        Dim sentence As New LinkedList(Of String)(words)
        Console.WriteLine("sentence.Contains(""jumped"") = {0}", _
            sentence.Contains("jumped"))
        Display(sentence, "The linked list values:")
        ' Add the word 'today' to the beginning of the linked list.
        sentence.AddFirst("today")
        Display(sentence, "Test 1: Add 'today' to beginning of the list:")
        ' Move the first node to be the last node.
        Dim mark1 As LinkedListNode(Of String) = sentence.First
        sentence.RemoveFirst()
        sentence.AddLast(mark1)
        Display(sentence, "Test 2: Move first node to be last node:")
        ' Change the last node be 'yesterday'.
        sentence.RemoveLast()
        sentence.AddLast("yesterday")
        Display(sentence, "Test 3: Change the last node to 'yesterday':")
        ' Move the last node to be the first node.
        mark1 = sentence.Last
        sentence.RemoveLast()
        sentence.AddFirst(mark1)
        Display(sentence, "Test 4: Move last node to be first node:")
        ' Indicate, by using parentheisis, the last occurence of 'the'.
        sentence.RemoveFirst()
        Dim current As LinkedListNode(Of String) = sentence.FindLast("the")
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':")
        ' Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence.AddAfter(current, "old")
        sentence.AddAfter(current, "lazy")
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':")
        ' Indicate 'fox' node.
        current = sentence.Find("fox")
        IndicateNode(current, "Test 7: Indicate the 'fox' node:")
        ' Add 'quick' and 'brown' before 'fox':
        sentence.AddBefore(current, "quick")
        sentence.AddBefore(current, "brown")
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':")
        ' Keep a reference to the current node, 'fox',
        ' and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current
        Dim mark2 As LinkedListNode(Of String) = current.Previous
        current = sentence.Find("dog")
        IndicateNode(current, "Test 9: Indicate the 'dog' node:")
        ' The AddBefore method throws an InvalidOperationException
        ' if you try to add a node that already belongs to a list.
        Console.WriteLine("Test 10: Throw exception by adding node (fox) already in the list:")
        Try
            sentence.AddBefore(current, mark1)
        Catch ex As InvalidOperationException
            Console.WriteLine("Exception message: {0}", ex.Message)
        End Try
        Console.WriteLine()
        ' Remove the node referred to by mark1, and then add it
        ' before the node referred to by current.
        ' Indicate the node referred to by current.
        sentence.Remove(mark1)
        sentence.AddBefore(current, mark1)
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):")
        ' Remove the node referred to by current. 
        sentence.Remove(current)
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:")
        ' Add the node after the node referred to by mark2.
        sentence.AddAfter(mark2, current)
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):")
        ' The Remove method finds and removes the
        ' first node that that has the specified value.
        sentence.Remove("old")
        Display(sentence, "Test 14: Remove node that has the value 'old':")
        ' When the linked list is cast to ICollection(Of String),
        ' the Add method adds a node to the end of the list.
        sentence.RemoveLast()
        Dim icoll As ICollection(Of String) = sentence
        icoll.Add("rhinoceros")
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':")
        Console.WriteLine("Test 16: Copy the list to an array:")
        ' Create an array with the same number of
        ' elements as the inked list.
        Dim sArray() As String = New String((sentence.Count) - 1) {}
        sentence.CopyTo(sArray, 0)
        For Each s As String In sArray
            Console.WriteLine(s)
        Next

        ' Release all the nodes.
        sentence.Clear()
        Console.WriteLine()
        Console.WriteLine("Test 17: Clear linked list. Contains 'jumped' = {0}", sentence.Contains("jumped"))
        Console.ReadLine()
    End Sub

    Private Shared Sub Display(ByVal words As LinkedList(Of String), ByVal test As String)
        Console.WriteLine(test)
        For Each word As String In words
            Console.Write((word + " "))
        Next
        Console.WriteLine()
        Console.WriteLine()
    End Sub

    Private Shared Sub IndicateNode(ByVal node As LinkedListNode(Of String), ByVal test As String)
        Console.WriteLine(test)
        If IsNothing(node.List) Then
            Console.WriteLine("Node '{0}' is not in the list." & vbLf, node.Value)
            Return
        End If
        Dim result As StringBuilder = New StringBuilder(("(" _
                        + (node.Value + ")")))
        Dim nodeP As LinkedListNode(Of String) = node.Previous

        While (Not (nodeP) Is Nothing)
            result.Insert(0, (nodeP.Value + " "))
            nodeP = nodeP.Previous

        End While
        node = node.Next

        While (Not (node) Is Nothing)
            result.Append((" " + node.Value))
            node = node.Next

        End While
        Console.WriteLine(result)
        Console.WriteLine()
    End Sub
End Class
'This code example produces the following output:
'
'The linked list values:
'the fox jumped over the dog 
'Test 1: Add 'today' to beginning of the list:
'today the fox jumped over the dog 
'Test 2: Move first node to be last node:
'the fox jumped over the dog today 
'Test 3: Change the last node to 'yesterday':
'the fox jumped over the dog yesterday 
'Test 4: Move last node to be first node:
'yesterday the fox jumped over the dog 
'Test 5: Indicate last occurence of 'the':
'the fox jumped over (the) dog
'Test 6: Add 'lazy' and 'old' after 'the':
'the fox jumped over (the) lazy old dog
'Test 7: Indicate the 'fox' node:
'the (fox) jumped over the lazy old dog
'Test 8: Add 'quick' and 'brown' before 'fox':
'the quick brown (fox) jumped over the lazy old dog
'Test 9: Indicate the 'dog' node:
'the quick brown fox jumped over the lazy old (dog)
'Test 10: Throw exception by adding node (fox) already in the list:
'Exception message: The LinkedList node belongs a LinkedList.
'Test 11: Move a referenced node (fox) before the current node (dog):
'the quick brown jumped over the lazy old fox (dog)
'Test 12: Remove current node (dog) and attempt to indicate it:
'Node 'dog' is not in the list.
'Test 13: Add node removed in test 11 after a referenced node (brown):
'the quick brown (dog) jumped over the lazy old fox
'Test 14: Remove node that has the value 'old':
'the quick brown dog jumped over the lazy fox 
'Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
'the quick brown dog jumped over the lazy rhinoceros 
'Test 16: Copy the list to an array:
'the
'quick
'brown
'dog
'jumped
'over
'the
'lazy
'rhinoceros
'Test 17: Clear linked list. Contains 'jumped' = False
'


C#

using System;
using System.Text;
using System.Collections.Generic;

public class Example
{
    public static void Main()
    {
        // Create the link list.
        string[] words =
            { "the", "fox", "jumped", "over", "the", "dog" };
        LinkedList<string> sentence = new LinkedList<string>(words);
        Display(sentence, "The linked list values:");
        Console.WriteLine("sentence.Contains(\"jumped\") = {0}",
            sentence.Contains("jumped"));

        // Add the word 'today' to the beginning of the linked list.
        sentence.AddFirst("today");
        Display(sentence, "Test 1: Add 'today' to beginning of the list:");

        // Move the first node to be the last node.
        LinkedListNode<string> mark1 = sentence.First;
        sentence.RemoveFirst();
        sentence.AddLast(mark1);
        Display(sentence, "Test 2: Move first node to be last node:");

        // Change the last node be 'yesterday'.
        sentence.RemoveLast();
        sentence.AddLast("yesterday");
        Display(sentence, "Test 3: Change the last node to 'yesterday':");

        // Move the last node to be the first node.
        mark1 = sentence.Last;
        sentence.RemoveLast();
        sentence.AddFirst(mark1);
        Display(sentence, "Test 4: Move last node to be first node:");


        // Indicate, by using parentheisis, the last occurence of 'the'.
        sentence.RemoveFirst();
        LinkedListNode<string> current = sentence.FindLast("the");
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':");

        // Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence.AddAfter(current, "old");
        sentence.AddAfter(current, "lazy");
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':");

        // Indicate 'fox' node.
        current = sentence.Find("fox");
        IndicateNode(current, "Test 7: Indicate the 'fox' node:");

        // Add 'quick' and 'brown' before 'fox':
        sentence.AddBefore(current, "quick");
        sentence.AddBefore(current, "brown");
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':");

        // Keep a reference to the current node, 'fox',
        // and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current;
        LinkedListNode<string> mark2 = current.Previous;
        current = sentence.Find("dog");
        IndicateNode(current, "Test 9: Indicate the 'dog' node:");

        // The AddBefore method throws an InvalidOperationException
        // if you try to add a node that already belongs to a list.
        Console.WriteLine("Test 10: Throw exception by adding node (fox) already in the list:");
        try
        {
            sentence.AddBefore(current, mark1);
        }
        catch (InvalidOperationException ex)
        {
            Console.WriteLine("Exception message: {0}", ex.Message);
        }
        Console.WriteLine();

        // Remove the node referred to by mark1, and then add it
        // before the node referred to by current.
        // Indicate the node referred to by current.
        sentence.Remove(mark1);
        sentence.AddBefore(current, mark1);
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):");

        // Remove the node referred to by current.
        sentence.Remove(current);
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:");

        // Add the node after the node referred to by mark2.
        sentence.AddAfter(mark2, current);
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):");

        // The Remove method finds and removes the
        // first node that that has the specified value.
        sentence.Remove("old");
        Display(sentence, "Test 14: Remove node that has the value 'old':");

        // When the linked list is cast to ICollection(Of String),
        // the Add method adds a node to the end of the list.
        sentence.RemoveLast();
        ICollection<string> icoll = sentence;
        icoll.Add("rhinoceros");
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':");

        Console.WriteLine("Test 16: Copy the list to an array:");
        // Create an array with the same number of
        // elements as the inked list.
        string[] sArray = new string[sentence.Count];
        sentence.CopyTo(sArray, 0);

        foreach (string s in sArray)
        {
            Console.WriteLine(s);
        }

        // Release all the nodes.
        sentence.Clear();

        Console.WriteLine();
        Console.WriteLine("Test 17: Clear linked list. Contains 'jumped' = {0}",
            sentence.Contains("jumped"));

        Console.ReadLine();
    }

    private static void Display(LinkedList<string> words, string test)
    {
        Console.WriteLine(test);
        foreach (string word in words)
        {
            Console.Write(word + " ");
        }
        Console.WriteLine();
        Console.WriteLine();
    }

    private static void IndicateNode(LinkedListNode<string> node, string test)
    {
        Console.WriteLine(test);
        if (node.List == null)
        {
            Console.WriteLine("Node '{0}' is not in the list.\n",
                node.Value);
            return;
        }

        StringBuilder result = new StringBuilder("(" + node.Value + ")");
        LinkedListNode<string> nodeP = node.Previous;

        while (nodeP != null)
        {
            result.Insert(0, nodeP.Value + " ");
            nodeP = nodeP.Previous;
        }

        node = node.Next;
        while (node != null)
        {
            result.Append(" " + node.Value);
            node = node.Next;
        }

        Console.WriteLine(result);
        Console.WriteLine();
    }
}

//This code example produces the following output:
//
//The linked list values:
//the fox jumped over the dog

//Test 1: Add 'today' to beginning of the list:
//today the fox jumped over the dog

//Test 2: Move first node to be last node:
//the fox jumped over the dog today

//Test 3: Change the last node to 'yesterday':
//the fox jumped over the dog yesterday

//Test 4: Move last node to be first node:
//yesterday the fox jumped over the dog

//Test 5: Indicate last occurence of 'the':
//the fox jumped over (the) dog

//Test 6: Add 'lazy' and 'old' after 'the':
//the fox jumped over (the) lazy old dog

//Test 7: Indicate the 'fox' node:
//the (fox) jumped over the lazy old dog

//Test 8: Add 'quick' and 'brown' before 'fox':
//the quick brown (fox) jumped over the lazy old dog

//Test 9: Indicate the 'dog' node:
//the quick brown fox jumped over the lazy old (dog)

//Test 10: Throw exception by adding node (fox) already in the list:
//Exception message: The LinkedList node belongs a LinkedList.

//Test 11: Move a referenced node (fox) before the current node (dog):
//the quick brown jumped over the lazy old fox (dog)

//Test 12: Remove current node (dog) and attempt to indicate it:
//Node 'dog' is not in the list.

//Test 13: Add node removed in test 11 after a referenced node (brown):
//the quick brown (dog) jumped over the lazy old fox

//Test 14: Remove node that has the value 'old':
//the quick brown dog jumped over the lazy fox

//Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
//the quick brown dog jumped over the lazy rhinoceros

//Test 16: Copy the list to an array:
//the
//quick
//brown
//dog
//jumped
//over
//the
//lazy
//rhinoceros

//Test 17: Clear linked list. Contains 'jumped' = False
//


Visual C++

#using <System.dll>

using namespace System;
using namespace System::Text;
using namespace System::Collections::Generic;

public ref class Example
{
public:
    static void Main()
    {
        // Create the link list.
        array<String^>^ words =
            { "the", "fox", "jumped", "over", "the", "dog" };
        LinkedList<String^>^ sentence = gcnew LinkedList<String^>(words);
        Display(sentence, "The linked list values:");
        Console::WriteLine("sentence.Contains(\"jumped\") = {0}",
            sentence->Contains("jumped"));

        // Add the word 'today' to the beginning of the linked list.
        sentence->AddFirst("today");
        Display(sentence, "Test 1: Add 'today' to beginning of the list:");

        // Move the first node to be the last node.
        LinkedListNode<String^>^ mark1 = sentence->First;
        sentence->RemoveFirst();
        sentence->AddLast(mark1);
        Display(sentence, "Test 2: Move first node to be last node:");

        // Change the last node be 'yesterday'.
        sentence->RemoveLast();
        sentence->AddLast("yesterday");
        Display(sentence, "Test 3: Change the last node to 'yesterday':");

        // Move the last node to be the first node.
        mark1 = sentence->Last;
        sentence->RemoveLast();
        sentence->AddFirst(mark1);
        Display(sentence, "Test 4: Move last node to be first node:");


        // Indicate, by using parentheisis, the last occurence of 'the'.
        sentence->RemoveFirst();
        LinkedListNode<String^>^ current = sentence->FindLast("the");
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':");

        // Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence->AddAfter(current, "old");
        sentence->AddAfter(current, "lazy");
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':");

        // Indicate 'fox' node.
        current = sentence->Find("fox");
        IndicateNode(current, "Test 7: Indicate the 'fox' node:");

        // Add 'quick' and 'brown' before 'fox':
        sentence->AddBefore(current, "quick");
        sentence->AddBefore(current, "brown");
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':");

        // Keep a reference to the current node, 'fox',
        // and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current;
        LinkedListNode<String^>^ mark2 = current->Previous;
        current = sentence->Find("dog");
        IndicateNode(current, "Test 9: Indicate the 'dog' node:");

        // The AddBefore method throws an InvalidOperationException
        // if you try to add a node that already belongs to a list.
        Console::WriteLine("Test 10: Throw exception by adding node (fox) already in the list:");
        try
        {
            sentence->AddBefore(current, mark1);
        }
        catch (InvalidOperationException^ ex)
        {
            Console::WriteLine("Exception message: {0}", ex->Message);
        }
        Console::WriteLine();

        // Remove the node referred to by mark1, and then add it
        // before the node referred to by current.
        // Indicate the node referred to by current.
        sentence->Remove(mark1);
        sentence->AddBefore(current, mark1);
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):");

        // Remove the node referred to by current.
        sentence->Remove(current);
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:");

        // Add the node after the node referred to by mark2.
        sentence->AddAfter(mark2, current);
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):");

        // The Remove method finds and removes the
        // first node that that has the specified value.
        sentence->Remove("old");
        Display(sentence, "Test 14: Remove node that has the value 'old':");

        // When the linked list is cast to ICollection(Of String),
        // the Add method adds a node to the end of the list.
        sentence->RemoveLast();
        ICollection<String^>^ icoll = sentence;
        icoll->Add("rhinoceros");
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':");

        Console::WriteLine("Test 16: Copy the list to an array:");
        // Create an array with the same number of
        // elements as the inked list.
        array<String^>^ sArray = gcnew array<String^>(sentence->Count);
        sentence->CopyTo(sArray, 0);

        for each (String^ s in sArray)
        {
            Console::WriteLine(s);
        }


        // Release all the nodes.
        sentence->Clear();

        Console::WriteLine();
        Console::WriteLine("Test 17: Clear linked list. Contains 'jumped' = {0}",
            sentence->Contains("jumped"));

        Console::ReadLine();
    }

private:
    static void Display(LinkedList<String^>^ words, String^ test)
    {
        Console::WriteLine(test);
        for each (String^ word in words)
        {
            Console::Write(word + " ");
        }
        Console::WriteLine();
        Console::WriteLine();
    }

    static void IndicateNode(LinkedListNode<String^>^ node, String^ test)
    {
        Console::WriteLine(test);
        if (node->List == nullptr)
        {
            Console::WriteLine("Node '{0}' is not in the list.\n",
                node->Value);
            return;
        }

        StringBuilder^ result = gcnew StringBuilder("(" + node->Value + ")");
        LinkedListNode<String^>^ nodeP = node->Previous;

        while (nodeP != nullptr)
        {
            result->Insert(0, nodeP->Value + " ");
            nodeP = nodeP->Previous;
        }

        node = node->Next;
        while (node != nullptr)
        {
            result->Append(" " + node->Value);
            node = node->Next;
        }

        Console::WriteLine(result);
        Console::WriteLine();
    }
};

int main()
{
    Example::Main();
}

//This code example produces the following output:
//
//The linked list values:
//the fox jumped over the dog

//Test 1: Add 'today' to beginning of the list:
//today the fox jumped over the dog

//Test 2: Move first node to be last node:
//the fox jumped over the dog today

//Test 3: Change the last node to 'yesterday':
//the fox jumped over the dog yesterday

//Test 4: Move last node to be first node:
//yesterday the fox jumped over the dog

//Test 5: Indicate last occurence of 'the':
//the fox jumped over (the) dog

//Test 6: Add 'lazy' and 'old' after 'the':
//the fox jumped over (the) lazy old dog

//Test 7: Indicate the 'fox' node:
//the (fox) jumped over the lazy old dog

//Test 8: Add 'quick' and 'brown' before 'fox':
//the quick brown (fox) jumped over the lazy old dog

//Test 9: Indicate the 'dog' node:
//the quick brown fox jumped over the lazy old (dog)

//Test 10: Throw exception by adding node (fox) already in the list:
//Exception message: The LinkedList node belongs a LinkedList.

//Test 11: Move a referenced node (fox) before the current node (dog):
//the quick brown jumped over the lazy old fox (dog)

//Test 12: Remove current node (dog) and attempt to indicate it:
//Node 'dog' is not in the list.

//Test 13: Add node removed in test 11 after a referenced node (brown):
//the quick brown (dog) jumped over the lazy old fox

//Test 14: Remove node that has the value 'old':
//the quick brown dog jumped over the lazy fox

//Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
//the quick brown dog jumped over the lazy rhinoceros

//Test 16: Copy the list to an array:
//the
//quick
//brown
//dog
//jumped
//over
//the
//lazy
//rhinoceros

//Test 17: Clear linked list. Contains 'jumped' = False
//


Version Information

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Thread Safety

This type is not thread safe. If the LinkedList<T> needs to be accessed by multiple threads, you will need to implement their own synchronization mechanism.

A LinkedList<T> can support multiple readers concurrently, as long as the collection is not modified. Even so, enumerating through a collection is intrinsically not a thread-safe procedure. In the rare case where an enumeration contends with write accesses, the collection must be locked during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

See Also

Reference