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CodeStruct2.AddAttribute Method

Creates a new attribute code construct and inserts the code in the correct location.

Namespace:  EnvDTE80
Assembly:  EnvDTE80 (in EnvDTE80.dll)

CodeAttribute AddAttribute(
	string Name,
	string Value,
	Object Position
)

Parameters

Name
Type: System.String
Required. The name of the new attribute.
Value
Type: System.String
Required. The value of the attribute, which may be a list of parameters for a parameterized property, separated by commas .
Position
Type: System.Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddAttribute indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

Return Value

Type: EnvDTE.CodeAttribute
A CodeAttribute object.

Implements

CodeStruct.AddAttribute(String, String, Object)

If the attribute already exists, AddAttribute adds another. This may be incorrect for the attribute or the language behind the code model.

NoteNote

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).

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