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TextInfo::ToUpper Method (String)

Converts the specified string to uppercase.

Namespace:  System.Globalization
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual String^ ToUpper(
	String^ str
)

Parameters

str
Type: System::String

The string to convert to uppercase.

Return Value

Type: System::String
The specified string converted to uppercase.

ExceptionCondition
ArgumentNullException

str is null.

The returned string might differ in length from the input string. For more information on casing, refer to the Unicode Technical Report #21 "Case Mappings," published by the Unicode Consortium (http://www.unicode.org). The current implementation preserves the length of the string. However, this behavior is not guaranteed and could change in future implementations.

Casing semantics depend on the culture in use. For the invariant culture, the casing semantics are not culture-sensitive. For a specific culture, the casing semantics are sensitive to that culture.

If a security decision depends on a string comparison or a case-change operation, the application should use the InvariantCulture to ensure that the behavior is consistent regardless of the culture settings of the system. However, the invariant culture must be used only by processes that require culture-independent results, such as system services. Otherwise, it produces results that might be linguistically incorrect or culturally inappropriate.

For more information on cultures, see CultureInfo.

Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows CE Platform Note: The .NET Compact Framework uses native Windows CE functions to change characters to upper or lower case. Windows CE does not provide changing the case of surrogate pairs, so this capability is not supported in the .NET Compact Framework.

The following code example changes the casing of a string based on the English (United States) culture, with the culture name en-US.

using namespace System;
using namespace System::Globalization;
int main()
{

   // Defines the String* with mixed casing.
   String^ myString = "wAr aNd pEaCe";

   // Creates a TextInfo based on the S"en-US" culture.
   CultureInfo^ MyCI = gcnew CultureInfo( "en-US",false );
   TextInfo^ myTI = MyCI->TextInfo;

   // Changes a String* to lowercase.
   Console::WriteLine( "\"{0}\" to lowercase: {1}", myString, myTI->ToLower( myString ) );

   // Changes a String* to uppercase.
   Console::WriteLine( "\"{0}\" to uppercase: {1}", myString, myTI->ToUpper( myString ) );

   // Changes a String* to titlecase.
   Console::WriteLine( "\"{0}\" to titlecase: {1}", myString, myTI->ToTitleCase( myString ) );
}

/*
This code produces the following output.

S"wAr aNd pEaCe" to lowercase: war and peace
S"wAr aNd pEaCe" to uppercase: WAR AND PEACE
S"wAr aNd pEaCe" to titlecase: War And Peace

*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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