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# Vector3D Operators and Type Conversions

.NET Framework 4.5

The Vector3D type exposes the following members.

Name Description
Addition(Vector3D, Point3D) Translates the specified Point3D structure by the specified Vector3D structure and returns the result as a Point3D structure.
Addition(Vector3D, Vector3D) Adds two Vector3D structures and returns the result as a Vector3D structure.
Division Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.
Equality Compares two Vector3D structures for equality.
Explicit(Vector3D to Size3D) Converts a Vector3D structure into a Size3D.
Explicit(Vector3D to Point3D) Converts a Vector3D structure into a Point3D structure.
Inequality Compares two Vector3D structures for inequality.
Multiply(Double, Vector3D) Multiplies the specified scalar by the specified Vector3D structure and returns the result as a Vector3D.
Multiply(Vector3D, Double) Multiplies the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.
Multiply(Vector3D, Matrix3D) Transforms the coordinate space of the specified Vector3D structure using the specified Matrix3D structure.
Subtraction(Vector3D, Point3D) Subtracts a Point3D structure from a Vector3D structure.
Subtraction(Vector3D, Vector3D) Subtracts a Vector3D structure from a Vector3D structure.
UnaryNegation Negates a Vector3D structure.
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