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FluidMoveBehavior

You can animate a change in the position of an element in a Windows Phone project by using the FluidMoveBehavior behavior.

For more information about how FluidMoveSetTagBehavior and FluidMoveBehavior work together, see FluidMoveBehavior, FluidMoveSetTagBehavior, and the data store.

To add a FluidMoveBehavior to a Windows Phone project

  1. In the Assets panel, click Behaviors, and then drag FluidMoveBehavior onto the element that you want, either on the artboard or in the timeline.

  2. In the Miscellaneous category, in the AppliesTo drop-down list, select the object that you want to apply the behavior to. Self applies to the object to which the behavior is attached. Children applies to all the children of the object (for example, a layout container) that you have specified.

    FluidMoveBehavior for Windows Phone projects

    The IsActive check box indicates whether the behavior is turned on for the selected object. Select or clear the check box to turn the behavior on or off.

  3. In the Animation Properties category, do one or more of the following:

    • Duration    Type a number to specify how long the transition will take.

    • EaseX   Specify a horizontal easing function.

    • EaseY   Specify a vertical easing function.

To see a sample of this behavior, visit the Expression Community Gallery Ff979339.xtlink_newWindow(en-us,Expression.40).png.

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