ID3D11ShaderReflection::GetThreadGroupSize method
Retrieves the sizes, in thread groups, of the X, Y, and Z dimensions of the shader's thread-group grid.
Syntax
HRESULT GetThreadGroupSize( UINT *pSizeX, UINT *pSizeY, UINT *pSizeZ );
Parameters
- pSizeX
-
Type: UINT*
A pointer to the size, in thread groups, of the x-dimension of the thread-group grid. The maximum size is 65535.
- pSizeY
-
Type: UINT*
A pointer to the size, in thread groups, of the y-dimension of the thread-group grid. The maximum size is 65535.
- pSizeZ
-
Type: UINT*
A pointer to the size, in thread groups, of the z-dimension of the thread-group grid. The maximum size is 65535.
Return value
Type: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Send comments about this topic to Microsoft
Build date: 11/28/2012