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DXGKARGCB_GETHANDLEDATA structure

The DXGKARGCB_GETHANDLEDATA structure describes a handle to private data.

Syntax


typedef struct _DXGKARGCB_GETHANDLEDATA {
  D3DKMT_HANDLE             hObject;
  DXGK_HANDLE_TYPE          Type;
  DXGKCB_GETHANDLEDATAFLAGS Flags;
} DXGKARGCB_GETHANDLEDATA;

Members

hObject

[in] A handle to the private data. This handle is the kernel-mode handle that the Microsoft DirectX graphics kernel subsystem (which is part of Dxgkrnl.sys) assigned for the private data.

Type

[in] A DXGK_HANDLE_TYPE-typed value that indicates the type of handle to retrieve data about. This member can be one of the following values:

ValueMeaning

DXGK_HANDLE_ALLOCATION (1)

The allocations belong to a resource.

DXGK_HANDLE_RESOURCE (2)

The DxgkDdiCreateAllocation call is the result of the creation of the primary surface.

 

Flags

[in] A DXGKCB_GETHANDLEDATAFLAGS structure that indicates if allocations belong to a resource.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmddi.h (include D3dkmddi.h)

See also

DXGKCB_GETHANDLEDATAFLAGS
DxgkCbGetHandleData
DxgkDdiCreateAllocation

 

 

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