ID3D11ShaderReflection::GetMinFeatureLevel method (d3d11shader.h)

Gets the minimum feature level.

Syntax

HRESULT GetMinFeatureLevel(
  D3D_FEATURE_LEVEL *pLevel
);

Parameters

pLevel

Type: [out] D3D_FEATURE_LEVEL*

A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11ShaderReflection Interface