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ID3D11Device::CreateCounter method

Create a counter object for measuring GPU performance.

Syntax


HRESULT CreateCounter(
  [in]   const D3D11_COUNTER_DESC *pCounterDesc,
  [out]  ID3D11Counter **ppCounter
);

Parameters

pCounterDesc [in]

Type: const D3D11_COUNTER_DESC*

Pointer to a counter description (see D3D11_COUNTER_DESC).

ppCounter [out]

Type: ID3D11Counter**

Address of a pointer to a counter (see ID3D11Counter).

Return value

Type: HRESULT

If this function succeeds, it will return S_OK. If it fails, possible return values are: S_FALSE, E_OUTOFMEMORY, DXGI_ERROR_UNSUPPORTED, DXGI_ERROR_NONEXCLUSIVE, or E_INVALIDARG.

DXGI_ERROR_UNSUPPORTED is returned whenever the application requests to create a well-known counter, but the current device does not support it.

DXGI_ERROR_NONEXCLUSIVE indicates that another device object is currently using the counters, so they cannot be used by this device at the moment.

E_INVALIDARG is returned whenever an out-of-range well-known or device-dependent counter is requested, or when the simulataneously active counters have been exhausted.

Remarks

Windows Phone 8: This API is supported.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11Device

 

 

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