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ID3D11Debug::SetSwapChain method

Sets a swap chain that the runtime will use for automatically calling IDXGISwapChain::Present.

Syntax


HRESULT SetSwapChain(
  [in]  IDXGISwapChain *pSwapChain
);

Parameters

pSwapChain [in]

Type: IDXGISwapChain*

Swap chain that the runtime will use for automatically calling IDXGISwapChain::Present; must have been created with the DXGI_SWAP_EFFECT_SEQUENTIAL swap-effect flag.

Return value

Type: HRESULT

This method returns one of the following Direct3D 11 Return Codes.

Remarks

Note  If you call this API in a Session 0 process, it returns DXGI_ERROR_NOT_CURRENTLY_AVAILABLE.

The swap chain set by this method will only be used if D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP is set in the feature mask.

Windows Phone 8: This API is supported.

Requirements

Header

D3D11SDKLayers.h

Library

D3D11.lib

See also

ID3D11Debug Interface

 

 

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