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GetDimensions function

Returns the dimensions of the resource.

Syntax

void GetDimensions(
  out  UINT Width,
  out  UINT Height,
  out  UINT Depth
);

Parameters

Width [out]

Type: UINT

The resource width, in texels.

Height [out]

Type: UINT

The resource height, in texels.

Depth [out]

Type: UINT

The resource depth, in texels.

Return value

This function does not return a value.

Remarks

This is a list of the overloaded versions of this method.



void GetDimensions (out UINT Width,
  out UINT Height,
  out UINT Depth);

void GetDimensions(out float Width,
  out float Height,
  out float Depth);


This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xx

 

See also

Shader Model 5

 

 

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