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outputcontrolpoints

Defines the number of output control points (per thread) that will be created in the hull shader.



outputcontrolpoints(X)


Remarks

This will be the number of times the main function will be executed.

This attribute is supported in the following types of shaders:

VertexHullDomainGeometryPixelCompute
x

 

Related topics

Shader Model 5

 

 

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