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Breakpoint.ConditionType Property

Indicates whether the condition type will break the program execution when true or break when changed.

Namespace:  EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

dbgBreakpointConditionType ConditionType { get; }

See Breakpoint Condition dialog box for more information.

The following example demonstrates how to use the ConditionType property.

To test this property:

  1. Run the add-in.

  2. Run the target application.

public static void ConditionType(DTE dte)
{
    // Setup debug Output window.
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
    w.Visible = true;
    OutputWindow ow = (OutputWindow)w.Object;
    OutputWindowPane owp = ow.OutputWindowPanes.Add("Breakpoint ConditionType Test: ");
    owp.Activate();
    
    //dte is a reference to the DTE object passed to you by the
    //OnConnection method that you implement when you create an add-in.
    EnvDTE.Debugger debugger = (EnvDTE.Debugger)dte.Debugger;
    //Stop at the breakpoint if TempC < TempF is true
    debugger.Breakpoints.Add("","Target001.cs", 15, 1, "tempC < tempF", 
    EnvDTE.dbgBreakpointConditionType.dbgBreakpointConditionTypeWhenTrue, 
    "C#","", 0, "", 0, EnvDTE.dbgHitCountType.dbgHitCountTypeNone);
    string strCondition = debugger.Breakpoints.Item(1).Condition;
    string strConditionType = debugger.Breakpoints.Item(1).ConditionType.ToString();
    owp.OutputString(strCondition + "\n" + strConditionType);
}

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