Breakpoint.Condition Property
Visual Studio 2005
Specifies the condition for the breakpoint.
Namespace: EnvDTE
Assembly: EnvDTE (in envdte.dll)
Assembly: EnvDTE (in envdte.dll)
The following example demonstrates how to use the Condition property.
To test this property:
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Run the add-in.
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Run the target application.
public static void Condition(DTE dte) { // Setup debug Output window. Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput); w.Visible = true; OutputWindow ow = (OutputWindow)w.Object; OutputWindowPane owp = ow.OutputWindowPanes.Add("Breakpoint Condition Test: "); owp.Activate(); //dte is a reference to the DTE object passed to you by the //OnConnection method that you implement when you create an add-in. EnvDTE.Debugger debugger = (EnvDTE.Debugger)dte.Debugger; //Stop at the breakpoint if TempC < TempF is true debugger.Breakpoints.Add("","Target001.cs", 15, 1, "tempC < tempF", EnvDTE.dbgBreakpointConditionType.dbgBreakpointConditionTypeWhenTrue, "C#","", 0, "", 0, EnvDTE.dbgHitCountType.dbgHitCountTypeNone); string strCondition = debugger.Breakpoints.Item(1).Condition; string strConditionType = debugger.Breakpoints.Item(1).ConditionType.ToString(); owp.OutputString(strCondition + "\n" + strConditionType); }