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MSDN Library
Windows Development
DirectX Graphics and Gaming
Classic DirectX Graphics
DirectX 9.0 for Managed Code
Namespaces
Microsoft.DirectX
Structures
Matrix
Methods
Add
AffineTransformation
AffineTransformation2D
Equals
GetHashCode
Invert
LookAtLH
LookAtRH
Matrix
Multiply
MultiplyTranspose
op_Addition
op_Equality
op_Inequality
op_Multiply
op_Subtraction
OrthoLH
OrthoOffCenterLH
OrthoOffCenterRH
OrthoRH
PerspectiveFovLH
PerspectiveFovRH
PerspectiveLH
PerspectiveOffCenterLH
PerspectiveOffCenterRH
PerspectiveRH
Reflect
RotateAxis
RotateQuaternion
RotateX
RotateY
RotateYawPitchRoll
RotateZ
RotationAxis
RotationQuaternion
RotationX
RotationY
RotationYawPitchRoll
RotationZ
Scale
Scaling
Shadow
Subtract
ToString
Transform
Transformation
Transformation2D
Translate
Translation
Transpose
TransposeMatrix
Separator
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MSDN
Methods
  • Add
  • AffineTransformation
  • AffineTransformation2D
  • Equals
  • GetHashCode
  • Invert
  • LookAtLH
  • LookAtRH
  • Matrix
  • Multiply
  • MultiplyTranspose
  • op_Addition
  • op_Equality
  • op_Inequality
  • op_Multiply
  • op_Subtraction
  • OrthoLH
  • OrthoOffCenterLH
  • OrthoOffCenterRH
  • OrthoRH
  • PerspectiveFovLH
  • PerspectiveFovRH
  • PerspectiveLH
  • PerspectiveOffCenterLH
  • PerspectiveOffCenterRH
  • PerspectiveRH
  • Reflect
  • RotateAxis
  • RotateQuaternion
  • RotateX
  • RotateY
  • RotateYawPitchRoll
  • RotateZ
  • RotationAxis
  • RotationQuaternion
  • RotationX
  • RotationY
  • RotationYawPitchRoll
  • RotationZ
  • Scale
  • Scaling
  • Shadow
  • Subtract
  • ToString
  • Transform
  • Transformation
  • Transformation2D
  • Translate
  • Translation
  • Transpose
  • TransposeMatrix
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