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IDirect3DMobileDevice::GetMaterial (Windows Embedded CE 6.0)

1/6/2010

This method retrieves the current material properties for the device.

Syntax

HRESULT GetMaterial(
  D3DMMATERIAL* pMaterial,
  D3DMFORMAT* pFormat
);

Parameters

  • pMaterial
    [out] Pointer to a D3DMMATERIAL structure to fill with the currently set material properties.
  • pFormat
    [in] A pointer to a member of the D3DMFORMAT enumerated type that describes the format of the material.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

IDirect3DMobileDevice
D3DMMATERIAL
D3DMFORMAT