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D3DMBACKBUFFER_TYPE (Windows Embedded CE 6.0)

1/6/2010

This enumeration defines constants that describe the type of back buffer.

Syntax

typedef enum _D3DMBACKBUFFER_TYPE {
  D3DMBACKBUFFER_TYPE_MONO        = 0,
  D3DMBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff,
} D3DMBACKBUFFER_TYPE;

Elements

  • D3DMBACKBUFFER_TYPE_MONO
    Specifies a non-stereo swap chain.
  • D3DMBACKBUFFER_TYPE_FORCE_DWORD
    Forces the compiler to interpret the enumeration as a ULONG value. This value is not used directly in Direct3D Mobile programming.

Requirements

Header d3dmtypes.h
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

Direct3D Mobile Enumerations