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Developing a Target Device (Windows Embedded CE 6.0)

1/5/2010

Windows Embedded CE offers a variety of design templates that implement a wide selection of Catalog items. Using a design template to create an OS design allows you to quickly create an OS design that you can then customize to meet the needs of your target device. Alternately, you can create an OS design without using a design template by manually selecting the necessary Catalog items from the Catalog.

This section provides step-by-step instructions for developing a target device both by using a design template, and without a design template. It also provides step-by-step instructions for developing some specific target devices.

Developing a Target Device by Using a Design Template

Provides step-by-step instructions for developing a target device, from choosing a design template to testing the device.

Developing a Target Device Without Using a Design Template

Provides step-by-step instructions for developing a target device without using a design template.

Developing a VoIP Phone

Provides step-by-step instructions for developing a Voice over IP (VoIP) phone, from choosing the correct design template to testing the device.

Developing a Gateway

Provides step-by-step instructions for developing a gateway, from choosing the correct design template to testing the device.

Developing a Networked Media Device

Provides instructions and background information for developing a networked media device (NMD). This section also includes information about extending an NMD with digital video recorder (DVR) functionality.

Developing a Thin Client

Provides instructions and background information for developing a Windows Embedded CE powered thin client, from choosing the correct design template to testing the device.

Developing a Windows Network Projector

Provides guidance and background information for developing a Windows network projector.

Developing an Operating System

Describes how to develop an operating system, including an overview of the Windows Embedded CE architecture, how to customize and build a run-time image, how to debug and test the operating system, and how to develop and export an SDK.

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