DirectXMath Programming Guide
DirectXMath provides a math solution optimized for Windows.
In this section
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The DirectXMath Library implements an optimal and portable interface for arithmetic and linear algebra operations on single-precision floating-point vectors (2D, 3D, and 4D) or matrices (3×3 and 4×4). | |
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The DirectXMath library is based on the XNA Math C++ SIMD library version 2.04. Here we describe how DirectXMath differs from XNA Math. | |
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This overview describes the changes required to migrate existing code using the XNA Math library to the DirectXMath library. | |
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D3DXMath is a math helper library for Direct3D applications. | |
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This topic describes optimization considerations and strategies with the DirectXMath Library. | |
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This topic describes the internal design of the DirectXMath library. |
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Build date: 11/14/2012