Call this member function repeatedly to redraw a drag rectangle.
void DrawDragRect( LPCRECT lpRect, SIZE size, LPCRECT lpRectLast, SIZE sizeLast, CBrush* pBrush = NULL, CBrush* pBrushLast = NULL );
Call it in a loop as you sample mouse position, in order to give visual feedback. When you call DrawDragRect, the previous rectangle is erased and a new one is drawn. For example, as the user drags a rectangle across the screen, DrawDragRect will erase the original rectangle and redraw a new one in its new position. By default, DrawDragRect draws the rectangle by using a halftone brush to eliminate flicker and to create the appearance of a smoothly moving rectangle.
The first time you call DrawDragRect, the lpRectLast parameter should be NULL.