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ID3D11FunctionLinkingGraph::SetOutputSignature method

Sets the output signature of the function-linking-graph.

Syntax


HRESULT SetOutputSignature(
  [in]   const D3D11_PARAMETER_DESC *pOutputParameters,
  [in]   UINT cOutputParameters,
  [out]  ID3D11LinkingNode **ppOutputNode
);

Parameters

pOutputParameters [in]

Type: const D3D11_PARAMETER_DESC*

An array of D3D11_PARAMETER_DESC structures for the parameters of the output signature.

cOutputParameters [in]

Type: UINT

The number of output parameters in the pOutputParameters array.

ppOutputNode [out]

Type: ID3D11LinkingNode**

A pointer to a variable that receives a pointer to the ID3D11LinkingNode interface that represents the output signature of the function-linking-graph.

Return value

Type: HRESULT

Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.

Requirements

Header

D3D11Shader.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

ID3D11FunctionLinkingGraph

 

 

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