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ID2D1Device1 interface

Represents a resource domain whose objects and device contexts can be used together. This interface performs all the same functions as the existing ID2D1Device interface. It also enables control of the device's rendering priority.

When to implement

Custom implementations are not supported.

Members

The ID2D1Device1 interface inherits from ID2D1Device. ID2D1Device1 also has these types of members:

Methods

The ID2D1Device1 interface has these methods.

MethodDescription
GetRenderingPriority

Retrieves the current rendering priority of the device.

SetRenderingPriority

Sets the priority of Direct2D rendering operations performed on any device context associated with the device.

 

Requirements

Minimum supported client

Windows 8.1 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1_2.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1Factory2::CreateDevice

 

 

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