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APPX_BUNDLE_FOOTPRINT_FILE_TYPE enumeration

Specifies the type of footprint file in a bundle.

Syntax


typedef enum APPX_BUNDLE_FOOTPRINT_FILE_TYPE { 
  APPX_BUNDLE_FOOTPRINT_FILE_TYPE_FIRST      = 0,
  APPX_BUNDLE_FOOTPRINT_FILE_TYPE_MANIFEST   = 0,
  APPX_BUNDLE_FOOTPRINT_FILE_TYPE_BLOCKMAP   = 1,
  APPX_BUNDLE_FOOTPRINT_FILE_TYPE_SIGNATURE  = 2,
  APPX_BUNDLE_FOOTPRINT_FILE_TYPE_LAST       = 2
} APPX_BUNDLE_FOOTPRINT_FILE_TYPE;

Constants

APPX_BUNDLE_FOOTPRINT_FILE_TYPE_FIRST

The bundle's first footprint file, which is the bundle manifest.

APPX_BUNDLE_FOOTPRINT_FILE_TYPE_MANIFEST

The bundle manifest.

APPX_BUNDLE_FOOTPRINT_FILE_TYPE_BLOCKMAP

The bundle block map.

APPX_BUNDLE_FOOTPRINT_FILE_TYPE_SIGNATURE

The bundle signature.

APPX_BUNDLE_FOOTPRINT_FILE_TYPE_LAST

The bundle's last footprint file, which is the bundle signature.

Requirements

Minimum supported client

Windows 8.1 [desktop apps only]

Minimum supported server

Windows Server 2012 R2 [desktop apps only]

Header

AppxPackaging.h

IDL

AppxPackaging.idl

See also

IAppxBundleReader::GetFootprintFile

 

 

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