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.NET Framework 3.5
 ResourceReader Constructor (String)
This page is specific to
Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
ResourceReader Constructor (String)

Initializes a new instance of the ResourceReader class for the specified resource file.

Namespace:  System.Resources
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Sub New ( _
    fileName As String _
)
Visual Basic (Usage)
Dim fileName As String

Dim instance As New ResourceReader(fileName)
C#
public ResourceReader(
    string fileName
)
Visual C++
public:
ResourceReader(
    String^ fileName
)
JScript
public function ResourceReader(
    fileName : String
)

Parameters

fileName
Type: System..::.String
The path of the resource file to be read.
ExceptionCondition
ArgumentNullException

The fileName parameter is nullNothingnullptra null reference (Nothing in Visual Basic).

FileNotFoundException

The file cannot be found.

IOException

An I/O error has occurred.

BadImageFormatException

The resource file has an invalid format. For example, the length of the file is zero.

The following code example defines a new instance of the ResourceReader class that will read from the specified file. The code then retrieves an enumerator, iterates through the file, and prints key/value pairs to the console.

Visual Basic
Imports System
Imports System.Resources
Imports System.Collections

Public Class ReadResources

    Public Shared Sub Main()

        ' Opens a resource reader and get an enumerator from it.
        Dim reader As New ResourceReader("myResources.resources")
        Dim en As IDictionaryEnumerator = reader.GetEnumerator()

        ' Goes through the enumerator, printing out the key and value pairs.
        While en.MoveNext()
            Console.WriteLine()
            Console.WriteLine("Name: {0}", en.Key)
            Console.WriteLine("Value: {0}", en.Value)
        End While
        reader.Close()

    End Sub
End Class

C#
using System;
using System.Resources;
using System.Collections;

public class ReadResources {

   public static void Main(string[] args) {

      // Opens a resource reader and gets an enumerator from it.
      IResourceReader reader = new ResourceReader("myResources.resources");
      IDictionaryEnumerator en = reader.GetEnumerator();

      // Goes through the enumerator, printing out the key and value pairs.
      while (en.MoveNext()) {
         Console.WriteLine();
         Console.WriteLine("Name: {0}", en.Key);
         Console.WriteLine("Value: {0}", en.Value);
      }
      reader.Close();
   }
}

Visual C++
using namespace System;
using namespace System::Resources;
using namespace System::Collections;
int main()
{

   // Opens a resource reader and gets an enumerator from it.
   IResourceReader^ reader = gcnew ResourceReader( "myResources.resources" );
   IDictionaryEnumerator^ en = reader->GetEnumerator();

   // Goes through the enumerator, printing out the key and value pairs.
   while ( en->MoveNext() )
   {
      Console::WriteLine();
      Console::WriteLine( "Name: {0}", en->Key );
      Console::WriteLine( "Value: {0}", en->Value );
   }

   reader->Close();
}


J#
import System.*;
import System.Resources.*;
import System.Collections.*;

public class ReadResources
{
    public static void main(String[] args)
    {
        // Opens a resource reader and gets an enumerator from it.
        IResourceReader reader = new ResourceReader("myResources.resources");
        IDictionaryEnumerator en = reader.GetEnumerator();

        // Goes through the enumerator, printing out the key and value pairs.
        while(en.MoveNext()) {
            Console.WriteLine();
            Console.WriteLine("Name: {0}", en.get_Key());
            Console.WriteLine("Value: {0}", en.get_Value());
        }
        reader.Close();
    } //main
} //ReadResources

Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 2.0, 1.0
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