Export (0) Print
Expand All

DIBDATA structure

The DIBDATA structure contains information about a GDI device-independent bitmap (DIB).

Syntax


typedef struct tagDIBDATA {
  LONG       PaletteVersion;
  DIBSECTION DibSection;
  HBITMAP    hBitmap;
  HANDLE     hMapping;
  BYTE       *pBase;
} DIBDATA;

Members

PaletteVersion

This member should be incremented whenever the palette changes.

DibSection

DIBSECTION structure that contains information about the DIB. See the GDI documentation for details.

hBitmap

Handle to the bitmap.

hMapping

Handle to a file-mapping object that is used to share memory between GDI and a CImageSample object.

pBase

Address of the bitmap.

Requirements

Header

Winutil.h (include Streams.h)

 

 

Community Additions

ADD
Show:
© 2014 Microsoft