Export (0) Print
Expand All

ID2D1TessellationSink::AddTriangles method

Copies the specified triangles to the sink.

Syntax


virtual void AddTriangles(
  [in]  const D2D1_TRIANGLE *triangles,
  UINT trianglesCount
) = 0;

Parameters

triangles [in]

Type: const D2D1_TRIANGLE*

An array of D2D1_TRIANGLE structures that describe the triangles to add to the sink.

trianglesCount

Type: UINT

The number of triangles to copy from the triangles array.

Return value

This method does not return a value.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1TessellationSink

 

 

Community Additions

ADD
Show:
© 2014 Microsoft