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Enumerations

Reference documentation for enumerations defined by the Windows Animation Manager.

In this section

TopicDescription

UI_ANIMATION_DEPENDENCIES

Defines which aspects of an interpolator depend on a given input.

UI_ANIMATION_IDLE_BEHAVIOR

Defines the behavior of a timer when the animation manager is idle.

UI_ANIMATION_MANAGER_STATUS

Defines the activity status of an animation manager.

UI_ANIMATION_MODE

Defines animation modes.

UI_ANIMATION_PRIORITY_EFFECT

Defines potential effects on a storyboard if a priority comparison returns false.

UI_ANIMATION_REPEAT_MODE

Defines the pattern for a loop iteration.

UI_ANIMATION_ROUNDING_MODE

Defines the rounding modes to be used when the value of an animation variable is converted from a floating-point type to an integer type.

UI_ANIMATION_SCHEDULING_RESULT

Defines results for storyboard scheduling.

UI_ANIMATION_SLOPE

Defines animation slope characteristics.

UI_ANIMATION_STORYBOARD_STATUS

Defines the status for a storyboard.

UI_ANIMATION_TIMER_CLIENT_STATUS

Defines activity status for a timer's client.

UI_ANIMATION_UPDATE_RESULT

Defines results for animation updates.

 

Related topics

Windows Animation Reference

 

 

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