This section explains inertia for Windows Touch.
The inertia API included in Windows 7 enables consistent object behavior in Windows Touch applications by providing a simple physics model.
Inertia is enabled by using the inertia processor, a class that encapsulates functionality. The inertia
processor works by processing events that are passed to it when object manipulations finish and by handling
object trajectories in a way that is consistent with other applications. Note that the inertia processor
is tightly coupled to the manipulation processor to simplify adding inertia support to applications that use manipulations.
In fact, the inertia processor raises the same events that the manipulation
processor does. The following section explains how to get started with inertia.
See Also
- Manipulations and Inertia
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Build date: 10/8/2009