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During the next stage of processing, primitives are converted to pixel fragments in the following steps:

  • Primitives are clipped appropriately.
  • Necessary corresponding adjustments are made to the color and texture data, and the relevant coordinates are transformed to window coordinates.
  • Rasterization converts the clipped primitives to pixel fragments.

For more information, see the following topics:



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Build date: 3/6/2012

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