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D3DCOLORVALUE structure

Stores color and alpha channel information.

Syntax


struct D3DCOLORVALUE {
  FLOAT r;
  FLOAT g;
  FLOAT b;
  FLOAT a;
};

Members

r

Type: FLOAT

The red value of the current color.

g

Type: FLOAT

The green value of the current color.

b

Type: FLOAT

The blue value of the current color.

a

Type: FLOAT

The alpha channel value of the current color.

Remarks

These values generally are in the range from 0.0 through 1.0. A value of 0.0 indicates fully transparent, while a value of 1.0 indicates fully opaque.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2DBaseTypes.h (include D2d1.h)

 

 

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