Export (0) Print
Expand All

D2D1CreateFactory(D2D1_FACTORY_TYPE,REFIID,D2D1_FACTORY_OPTIONS*,void**) function

Creates a factory object that can be used to create Direct2D resources.

Syntax


HRESULT WINAPI D2D1CreateFactory(
  _In_      D2D1_FACTORY_TYPE factoryType,
  _In_      REFIID riid,
  _In_opt_  const D2D1_FACTORY_OPTIONS *pFactoryOptions,
  _Out_     void **ppIFactory
);

Parameters

factoryType [in]

Type: D2D1_FACTORY_TYPE

The threading model of the factory and the resources it creates.

riid [in]

Type: REFIID

A reference to the IID of ID2D1Factory that is obtained by using __uuidof(ID2D1Factory).

pFactoryOptions [in, optional]

Type: const D2D1_FACTORY_OPTIONS*

The level of detail provided to the debugging layer.

ppIFactory [out]

Type: void**

When this method returns, contains the address to a pointer to the new factory.

Return value

Type: HRESULT

If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

The ID2D1Factory interface provides the starting point for Direct2D. In general, objects created from a single instance of a factory object can be used with other resources created from that instance, but not with resources created by other factory instances.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

Direct2D API Overview

 

 

Community Additions

ADD
Show:
© 2014 Microsoft