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UI_ANIMATION_IDLE_BEHAVIOR enumeration

Defines the behavior of a timer when the animation manager is idle.

Syntax


typedef enum  { 
  UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE  = 0,
  UI_ANIMATION_IDLE_BEHAVIOR_DISABLE   = 1
} UI_ANIMATION_IDLE_BEHAVIOR;

Constants

UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE

The timer continues to generate timer events (is enabled) when the animation manager is idle.

UI_ANIMATION_IDLE_BEHAVIOR_DISABLE

The timer is suspended (disabled) when the animation manager is idle.

Requirements

Minimum supported client

Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

None supported [desktop apps | Windows Store apps]

Header

UIAnimation.h

IDL

UIAnimation.idl

See also

IUIAnimationTimer

 

 

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