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ID2D1RenderTarget::SaveDrawingState method

Saves the current drawing state to the specified ID2D1DrawingStateBlock.

Syntax


virtual void SaveDrawingState(
  [in, out]  ID2D1DrawingStateBlock *drawingStateBlock
) const = 0;

Parameters

drawingStateBlock [in, out]

Type: ID2D1DrawingStateBlock*

When this method returns, contains the current drawing state of the render target. This parameter must be initialized before passing it to the method.

Return value

This method does not return a value.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1RenderTarget

 

 

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