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InkOverlay.MouseUp event

Applies to: desktop apps only

Occurs when the mouse pointer is over the InkCollector or InkOverlay object and a mouse button is released.

Syntax

void MouseUp(
  [in]       InkMouseButton Button,
  [in]       InkShiftKeyModifierFlags Shift,
  [in]       long pX,
  [in]       long pY,
  [in, out]  VARIANT_BOOL *Cancel
);

Parameters

Button [in]

The mouse button that was released.

Shift [in]

The state of the SHIFT key.

pX [in]

The x-coordinate, in pixels, of a mouse click.

pY [in]

The y-coordinate, in pixels, of a mouse click.

Cancel [in, out]

Whether the event should be canceled for the parent control. The default value is FALSE, which specifies that the event should not be canceled.

Return value

This event does not return a value.

Remarks

To improve real-time ink performance, hide or show the mouse cursor in the MouseDown and MouseUp event handlers.

Note  The properties pX and pY are in pixels, and not the HIMETRIC units that are associated with the ink space. This is because this event replaces the related mouse event of a pen-unaware application and this type of application understands only pixels.

Note  Some controls rely on a specific relationship between MouseDown, MouseMove, and MouseUp events. Canceling some of these events may have unanticipated results.

This event method is defined in the _IInkCollectorEvents, _IInkOverlayEvents, and _IInkPictureEvents dispatch-only interfaces (dispinterfaces) with an ID of DISPID_IPEMouseUp.

Requirements

Minimum supported client

Windows XP Tablet PC Edition

Minimum supported server

None supported

Header

Msinkaut.h (also requires Msinkaut_i.c)

Library

InkObj.dll

See also

InkOverlay Class
InkMouseButton Enumeration
InkShiftKeyModifierFlags Enumeration

 

 

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Build date: 3/6/2012

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