XNA Game Studio 3.1
Zune Programming

The following topics discuss programming for the Zune platform, and provide information about Zune hardware capabilities.

In This Section

Zune Programming Considerations
Describes general programming issues to consider when creating Zune games.
Zune Button Mapping
Describes how various Zune buttons map to the buttons on a standard Xbox 360 gamepad.
Zune Performance
Provides detailed information about performance on different Zune hardware.
Zune Networking Overview
Provides an overview of networked Zune games.
How To: Build a Simple Networked Game on Zune
Demonstrates networking functionality on Zune.
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