Export (0) Print
Expand All

Microsoft.Xna.Framework.Content.Pipeline.Audio Namespace

Dd231918.note(en-us,XNAGameStudio.31).gifNote
This namespace is available only when developing for Windows.
Provides intermediate classes and types for representing and manipulating graphics audio data.

NameDescription
Public ClassAudioContentEncapsulates and provides operations, such as format conversions, on the source audio. This type is produced by the audio importers and used by audio processors to produce compiled audio assets.
Public ClassAudioFormatEncapsulates the native audio format (WAVEFORMATEX) information of the audio content.

NameDescription
Public EnumerationAudioFileTypeType of the audio file.
Public EnumerationConversionFormatTarget formats supported for audio source conversions.
Public EnumerationConversionQualityCompression quality of the audio content.

Community Additions

ADD
Show:
© 2014 Microsoft