DeleteObject function (wingdi.h)

The DeleteObject function deletes a logical pen, brush, font, bitmap, region, or palette, freeing all system resources associated with the object. After the object is deleted, the specified handle is no longer valid.

Syntax

BOOL DeleteObject(
  [in] HGDIOBJ ho
);

Parameters

[in] ho

A handle to a logical pen, brush, font, bitmap, region, or palette.

Return value

If the function succeeds, the return value is nonzero.

If the specified handle is not valid or is currently selected into a DC, the return value is zero.

Remarks

Do not delete a drawing object (pen or brush) while it is still selected into a DC.

When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.

Examples

For an example, see Creating Colored Pens and Brushes.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header wingdi.h (include Windows.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

Device Context Functions

Device Contexts Overview

SelectObject