GetGraphicsMode function
Applies to: desktop apps only
The GetGraphicsMode function retrieves the current graphics mode for the specified device context.
Syntax
int GetGraphicsMode( __in HDC hdc );
Parameters
- hdc [in]
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A handle to the device context.
Return value
If the function succeeds, the return value is the current graphics mode. It can be one of the following values.
| Value | Meaning |
|---|---|
| GM_COMPATIBLE | The current graphics mode is the compatible graphics mode, a mode that is compatible with 16-bit Windows. In this graphics mode, an application cannot set or modify the world transformation for the specified device context. The compatible graphics mode is the default graphics mode. |
| GM_ADVANCED | The current graphics mode is the advanced graphics mode, a mode that allows world transformations. In this graphics mode, an application can set or modify the world transformation for the specified device context. |
Otherwise, the return value is zero.
Remarks
An application can set the graphics mode for a device context by calling the SetGraphicsMode function.
Requirements
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Minimum supported client | Windows 2000 Professional |
|---|---|
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Minimum supported server | Windows 2000 Server |
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See also
- Coordinate Spaces and Transformations Overview
- Coordinate Space and Transformation Functions
- SetGraphicsMode
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Build date: 3/7/2012