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Experiences

These articles provide guidelines for improving a variety of user experiences:

  • Software Branding. Seeing beyond ubiquitous product logos and color schemes.
  • Setup. Streamline setup to get your users up and running in your program as quickly as possible.
  • First Experience. Guidelines to design a more effective and elegant initial encounter between your users and your program.
  • Printing. Still an important part of what users expect from their overall experience with a program.
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