D3DX10DebugMute function
Enable or disable debug messages.
Syntax
HRESULT D3DX10DebugMute( _In_ BOOL Mute );
Parameters
- Mute [in]
-
Type: BOOL
Set to TRUE to enable debug messages; set to FALSE to disable debug messages.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Remarks
Use this function to disable error messages for D3DX10 APIs during debug; the use of this function should be guarded by the D3D10_DEBUG compiler switch.
#ifdef D3D10_DEBUG BOOL WINAPI D3DX10DebugMute(BOOL Mute); #endif
The default state is TRUE for a debug build.
Requirements
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Header |
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See also
Build date: 11/28/2012