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Create, modify, or delete a storyboard

In Microsoft Expression Blend 2, storyboards are managed from a Storyboard picker. You create new storyboards by clicking the New Cc295300.86937695-03dd-44ea-aa30-28d4029b3ad0(en-us,Expression.10).png button under Objects and Timeline. When open, storyboards can be modified by using the drop-down menu next to the New button that includes options for creating, renaming, duplicating, reversing, and deleting.

Cc295300.alert_note(en-us,Expression.10).gifNote:

You might find it easier to work with storyboards by using the Animation Workspace because the Interaction panel is displayed under the artboard instead of next to the artboard. Press F6 to switch between the Animation Workspace and the Design Workspace.

  1. Under Objects and Timeline, click the New Cc295300.86937695-03dd-44ea-aa30-28d4029b3ad0(en-us,Expression.10).png button.

    Cc295300.e2e87d8d-17b7-443b-a608-8c5ae681fce8(en-us,Expression.10).png

    The Create Storyboard Resource dialog box appears.

    Cc295300.ee0efe60-655f-44cf-bea6-30830185b4c0(en-us,Expression.10).png
  2. In the Name (Key) field, type a name for the storyboard, and then click OK. The new storyboard opens in recording mode.

    Cc295300.alert_tip(en-us,Expression.10).gifTip:

    By default, any new storyboard created in the root of your document will cause an event trigger to be added under Triggers for the Window.Loaded event. This trigger causes your storyboard to start as soon as your application starts. If you want to create some simple interactivity, you can select the event trigger and then modify it (in the lower half of the Triggers pane) to specify the following:

    When object .PreviewMouseDown is raised

    In this case, object is the name of an object in your application. (The object must be selected for it to appear in the lower half of the Triggers pane when you modify the trigger.) This causes your animation timeline to begin when you click the object.

  1. Select the timeline from the Storyboard picker by clicking the Open a Storyboard Cc295300.d4531c86-5048-481c-a1ca-29af202d28e7(en-us,Expression.10).png button under Objects and Timeline and then selecting a storyboard.

  2. To modify the storyboard, you can do any one of the following:

  1. Under Objects and Timeline, click the Open a Storyboard Cc295300.d4531c86-5048-481c-a1ca-29af202d28e7(en-us,Expression.10).png button to view the storyboards that are in scope. The Storyboard picker appears.

    Cc295300.f487c801-ef77-4ecc-911c-c794c45b6144(en-us,Expression.10).png
  2. Select the storyboard that you want to delete from the Storyboard picker.

    Expression Blend 2 opens the storyboard and enters timeline recording mode.

  3. Click the drop-down button next to the New Cc295300.86937695-03dd-44ea-aa30-28d4029b3ad0(en-us,Expression.10).png button, and then click Delete.

    Cc295300.74b1f5aa-10f5-40fc-b786-c9de76cb87ca(en-us,Expression.10).png

    The storyboard is deleted. Expression Blend 2 exits timeline recording mode, leaving no storyboards open. If any triggers modified the deleted storyboard, they are also updated.

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