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8 Index

A

Abstract data model

client

server

Applicability

ASF data packets (section 3.1.5.17, section 3.2.5.11.1)

ASF file header (section 3.1.5.12, section 3.2.4.2, section 3.2.5.8.1)

Authentication sequence example

basic

NTLM

overview

C

Capability negotiation

Change tracking

Client

abstract data model

higher-layer triggered events

initialization

local events

message processing

overview

sequencing rules

timer events - header timer expires

timers

CLIENT_LOG packet

CLIENT_LOG_INFO packet

Currently selected streams

D

Data model - abstract

client

server

Data packet

Data structures

E

Examples

authentication sequence example

basic authentication sequence example

general sequence example

NTLM authentication sequence example

packet-pair bandwidth estimation example

packet-pair commands for TCP example

packet-pair commands for UDP example

playback adjustment sequence example

sequencing during playback

F

Fields - vendor-extensible

Finish streaming session

G

General sequence example

Glossary

H

Higher-layer triggered events

client

server

I

Implementer - security considerations

Index of security parameters

Informative references

Initialization

client

server

Introduction

L

Last sent data packet notification

LinkMacToViewerPing

LinkMacToViewerPing packet

LinkMacToViewerReportConnectedEx

LinkMacToViewerReportConnectedEX packet

LinkMacToViewerReportConnectedFunnel

LinkMacToViewerReportConnectedFunnel packet

LinkMacToViewerReportDisconnectedFunnel

LinkMacToViewerReportDisconnectedFunnelMID packet

LinkMacToViewerReportEndOfStream

LinkMacToViewerReportFunnelInfo

LinkMacToViewerReportFunnelInfo packet

LinkMacToViewerReportOpenFile

LinkMacToViewerReportOpenFile packet

LinkMacToViewerReportReadBlock

LinkMacToViewerReportReadBlock packet

LinkMacToViewerReportRedirect

LinkMacToViewerReportRedirect packet

LinkMacToViewerReportStartedPlaying

LinkMacToViewerReportStartedPlaying packet

LinkMacToViewerReportStartStriding

LinkMacToViewerReportStartStriding packet

LinkMacToViewerReportStreamChange

LinkMacToViewerReportStreamChange packet

LinkMacToViewerReportStreamSwitch

LinkMacToViewerReportStreamSwitch packet

LinkMacToViewerSecurityChallenge

LinkMacToViewerSecurityChallenge packet

LinkViewerToMacCancelReadBlock

LinkViewerToMacCancelReadBlock packet

LinkViewerToMacCloseFile

LinkViewerToMacCloseFile packet

LinkViewerToMacConnect (section 3.1.4.1.1, section 3.2.5.3)

LinkViewerToMacConnect packet

LinkViewerToMacConnectFunnel

LinkViewerToMacConnectFunnel packet

LinkViewerToMacFunnelInfo

LinkViewerToMacFunnelInfo packet

LinkViewerToMacLogging

LinkViewerToMacLogging packet

LinkViewerToMacOpenFile

LinkViewerToMacOpenFile packet

LinkViewerToMacPong

LinkViewerToMacPong packet

LinkViewerToMacReadBlock (section 3.1.5.9.1, section 3.2.5.8)

LinkViewerToMacReadBlock packet

LinkViewerToMacSecurityResponse

LinkViewerToMacSecurityResponse packet

LinkViewerToMacStartPlaying (section 3.1.4.2.1, section 3.2.5.11)

LinkViewerToMacStartPlaying packet

LinkViewerToMacStartStriding (section 3.1.4.2.2, section 3.2.5.12)

LinkViewerToMacStartStriding packet

LinkViewerToMacStopPlaying

LinkViewerToMacStopPlaying packet

LinkViewerToMacStreamSwitch

LinkViewerToMacStreamSwitch packet

Local events

client

server

M

Message processing

client

server

Messages

data structures

sending

client

server

syntax

transport

types

MMS example

N

New playlist entry

Normative references

NTLM_AUTH packet

O

Overview (synopsis)

P

Packet - receiving (section 3.1.5.2, section 3.2.5.1)

Packet-pair bandwidth estimation example

Packet-pair commands for TCP example

Packet-pair commands for UDP example

Packet-pair packet

Parameters - security index

Playback adjustment sequence example

Playback position

Preconditions

Prerequisites

Product behavior

R

References

informative

normative

Relationship to other protocols

ReportEndOfStream packet

RequestPacketListResend

RequestPacketListResend packet

Resend lost data packets

Retrieve content information

S

Security

implementer considerations

parameter index

Sequencing during playback example

Sequencing rules

client

server

Server

abstract data model

higher-layer triggered events

initialization

local events

message processing

sequencing rules

timer events

Idle-Timeout timer expires

KeepAlive timer expires

timers

Standards assignments

Start streaming content

Stop streaming

STREAM_SWITCH_ENTRY structure

Syntax

data structures

message types

T

TCP connection is disconnected

TCP example

TcpMessageHeader packet

Timer events

client - header timer expires

server

Idle-Timeout timer expires

KeepAlive timer expires

Timers

client

server

Tracking changes

Transport

Triggered events - higher-layer

client

server

Types

U

UDP example

V

Vendor-extensible fields

Versioning

 
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