The overviews in this section describe how to draw and paint with Silverlight.
Provides an overview of how to draw with Shape objects, paint these shapes, and transform them.
Describes how to use Silverlight brush objects to paint with solid colors, linear gradients, radial gradients, and images.
Describes how to use the Silverlight VideoBrush to paint shapes and text with video, and shows how to interactively control a VideoBrush.
Describes how to use the Silverlight Geometry object to define shapes, and compares Geometry objects with Shape elements.
Describes the Extensible Application Markup Language (XAML) usage syntax for describing paths.
Describes how to use the 2-D transform classes to rotate, scale, skew, and move (translate) objects.
Describes how to use perspective transforms to create 3-D effects.
Provides an introduction to working with images.
Pixel shader effects allow you to add effects, such as grayscale, red eye removal, pixel brightness, and shadows, to rendered objects.
Demonstrates how to crop an object by clipping out an area of the object's display.
Provides an introduction to using 3D graphics in Silverlight.
Covers the creation, texturing, and animation of a 3D cube using 3D graphics in Silverlight.
Shows you how to control the position of objects (for example, shapes, text, and media) within your Silverlight-based application.