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Binary Editor

The Binary editor allows you to edit any resource at the binary level in either hexadecimal or ASCII format. You can also use the Find command to search for either ASCII strings or hexadecimal bytes. You should use the Binary editor only when you need to view or make minor changes to custom resources or resource types not supported by the Visual Studio environment.

Caution   Editing resources such as dialog boxes, images, or menus in the Binary editor is dangerous. Incorrect editing could corrupt the resource, making it unreadable in its native editor.
Tip   While using the Binary editor, in many instances, you can right-click to display a shortcut menu of resource-specific commands. The commands available depend on what your cursor is pointing to. For example, if you click while pointing to the Binary editor with selected hexadecimal values, the shortcut menu shows the Cut, Copy, and Paste commands.

With the Binary editor, you can:

Managed Resources

You can use the Image editor and the Binary editor to work with resource files in managed projects (Visual Basic, Visual C#, and Managed Extensions for C++). Any managed resources you want to edit must be linked resources. The Visual Studio resource editors do not support editing embedded resources.

For information on adding resources to managed projects, please see Resources in Applications in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resources strings to properties, see Walkthrough: Localizing Windows Forms and Walkthrough: Localizing Web Forms.

Requirements

None

See Also

Resource Editors | The Resources section of the Platform SDK

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