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Font Constructor (String, Single, FontStyle, GraphicsUnit)

Initializes a new Font using a specified size, style, and unit.

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public Font(
	string familyName,
	float emSize,
	FontStyle style,
	GraphicsUnit unit
)

Parameters

familyName
Type: System.String
A string representation of the FontFamily for the new Font.
emSize
Type: System.Single
The em-size of the new font in the units specified by the unit parameter.
style
Type: System.Drawing.FontStyle
The FontStyle of the new font.
unit
Type: System.Drawing.GraphicsUnit
The GraphicsUnit of the new font.

ExceptionCondition
ArgumentException

emSize is less than or equal to 0, evaluates to infinity or is not a valid number.

Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.

The following code example demonstrates how to use the Font constructor. This example is designed to be used with Windows Forms. To run this example, paste this code into a form that contains a button named Button2, and associate the Button2_Click method with the Click event of the button.



private void Button2_Click(System.Object sender, System.EventArgs e)
{

    Button2.Font = new Font(FontFamily.GenericMonospace, 12.0F, 
        FontStyle.Italic, GraphicsUnit.Pixel);

}


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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